This module equips IGGI PhD students with the knowledge and skills required to understand how they can responsibly generate economic, social and cultural impact from their research. An intensive part 1 introduces students to a range of topics in the context of interaction between academic research and the games industry: user engagement, communication skills, responsible innovation, and inclusive and ethical research. In part 2, students are then mentored (possibly remotely) by industry and academic experts to design and develop a more substantial piece over several weeks -- a game, interactive experience, short film or similar -- that communicates their research to wider audiences.

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